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Drifters

ROLE

Team Lead / Gameplay Programmer

DESCRIPTION

The faster you go, the deadlier you become

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Project Status

Released

Project work

Individual

Genre

Horror

Type

Videogame, 1 Player

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About Drifters

Overview

Drifters is a lightning-fast platformer where every slash, swing, and second counts. Master hack-n-slash combat, fluid movement, and high-speed traversal in a dark fantasy wasteland flooded with corrupted enemies.

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You are faster and stronger in the air. Maintain your speed to complete the level as quickly as possible. 

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Highlights

  • Nominated for Best Gameplay and Best Art

  • Game Director leading seven others

  • Gameplay Programmer

  • Godot using GDScript

  • Made a build of Windows, MacOS, and Linux

  • 2.5D Game

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Extras

How the game was made

This game started as a quick prototype of different things you could do with a grappling hook and it very quickly turned into a Chainblade. A sword that could unleash from the hilt and be used as a chain to grapple enemies and objects to swing and launch from. From there we saw how fast you could get moving with this Chainblade and decided to make it a speed running, platforming hack-n-slash game!

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The game was built in Godot and we programmed it in GDScript. I was the one of the main gameplay programmers and worked on the grappling system a lot to make sure it felt like you were going fast while using the Chainblade.

Gameplay Video

Play the Game 

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DrifterHookGif2.gif
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Main Character run cycle.gif
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