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Lil' Quests

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Role

Team Lead

Description

Small Quests, Bigger Laughs

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Project Status

In Development 

Project work

Team

Genre

Sandbox Adventure

Type

Video Game, 1-2 Player

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Overview

Grab a friend and dive into a wacky village called Questia, where every problem is yours to solve however you please. Help the Townsfolk or make everything much, much worse... 

This is a Sandbox Adventure game so if you can think it, you can do it!

Highlights

  • Team Lead leading 14 others

  • Made with Unity and C#

  • Won Most Anticipated Game at SGX

  • Full sandbox world with all systems interacting with one another

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Extras

How the game was made

Lil’ Quests began as a cooperative game concept where you would go on side quests with your friends. I pitched this game idea to classmates and expanded into an active development project. The game is currently in production, with a playable demo showcasing core mechanics.

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As Team Lead, I manage a team of 7 programmers and 7 artists, coordinating development workflows while contributing hands-on as a Gameplay and Character Programmer.

UML's for design process and code

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How the player inventory gets used

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Here is our step by step process of questions to ask yourself before making a Quest.

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This is our big Quest System talking to NPC's, UI, Quests, Destruction System, and Player

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Play the Game

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