Lil' Quests

Role
Team Lead
Description
Small Quests, Bigger Laughs

Project Status
In Development
Project work
Team
Genre
Sandbox Adventure
Type
Video Game, 1-2 Player

Overview
Grab a friend and dive into a wacky village called Questia, where every problem is yours to solve however you please. Help the Townsfolk or make everything much, much worse...
This is a Sandbox Adventure game so if you can think it, you can do it!
Highlights
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Team Lead leading 14 others
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Made with Unity and C#
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Won Most Anticipated Game at SGX
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Full sandbox world with all systems interacting with one another



Extras
How the game was made
Lil’ Quests began as a cooperative game concept where you would go on side quests with your friends. I pitched this game idea to classmates and expanded into an active development project. The game is currently in production, with a playable demo showcasing core mechanics.
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As Team Lead, I manage a team of 7 programmers and 7 artists, coordinating development workflows while contributing hands-on as a Gameplay and Character Programmer.
UML's for design process and code

How the player inventory gets used

Here is our step by step process of questions to ask yourself before making a Quest.

This is our big Quest System talking to NPC's, UI, Quests, Destruction System, and Player


Play the Game

